• Acer Aspire 9805WKHi

    134067,000,1425,sz=1&i=134070,00

    There was a time when 17-inch widescreen laptops were considered downright huge, but thanks to lower LCD costs and Dell's launch of its 20-inch widescreen notebook, the XPS M2010, monstrous laptops are starting to take over my test area. The Acer Aspire 9805WKHi, with a 20-inch widescreen, weighs a shoulder-straining 17.1-pounds, so it isn't for everyone.

    It's abundantly clear that Acer didn't put as much thought into the Aspire's design as Dell did into the XPS M2010. Apparently, the company just found the largest screen available—a gorgeous 20.1 inch CrystalBrite display—and slapped it onto a laptop base secured with some hinges. Unlike the M2010's LCD, which lets you adjust heights and positions, the Aspire gives you only one comfortable viewing position. The 9805WKHi also doesn't have a handle, as does the Dell system, so finding a bag large enough to carry the heavy system is tough—that is, if you're crazy enough to take it out of the house. Amusingly, the display is heavier than the base of the notebook, so Acer has to include a balancing stand that attaches shoddily to the base to prevent the laptop from tipping over.

    Product Guide: Laptops & Notebooks
    Laptops: The Essential Buying Guide
    Inside Notebooks
    Blu-ray vs HD DVD
    Media Center Laptops: A TV Lover's Laptop
    Still, having such a large screen has its advantages. For instance, viewing high-resolution photos and watching an HD DVD version of Vin Diesel's Chronicles of Riddick is mesmerizing. You can actually see the sweat drops on Vin Diesel's face with much greater detail than on, say, a 17-inch widescreen. With a display this big, however, I was expecting 1080p support or at least a 1,920-by-1,200 resolution, as is the case with the Sony VAIO VGN-AR190G and the Toshiba Qosmio G35-AV650. Don't get me wrong, video playback in 720p resolution looks great, not to mention that when it is time to get down to doing work, the display's 1,680- by 1,050-pixel resolution is better for reading text than higher-resolution displays are.

    The bundled Cyberlink's PowerDVD software delivers impressive hi-def movie playback. In testing during the action sequences, there weren't any lost or stuttering frames. That wasn't the case on the Toshiba or Sony HD laptops we tested. The PowerDVD software isn't completely glitch-free, though. Navigating through the menus (Scenes, Setup, Extras) is fine as long as you don't use PowerDVD's virtual control panel with the mouse pointer. If you do so, the picture annoyingly disappears, leaving only audio and subtitles. This occurred with several HD DVD titles. The menu controls did operate well when using the keyboard controls. Unfortunately, you can't play HD DVDs directly from Media Center, and though the included Media Center remote functioned most of the time with the PowerDVD software, it tended to fail at inopportune moments.

    The Aspire's drive can only read HD DVDs; unlike Blu-ray drives, such as the one found on the Sony VAIO VGN-AR190G, it can't record high-definition discs. (You probably won't see recordable HD DVD drives in the United States until 2007.) You can, however, record regular dual-layer and single-layer DVDs using the same drive. The 9805WKHi does not have an HDMI-Out port, but a DVI-D port is available, if displaying content on a larger display is something you're considering. However, you will have to conjure up your own DVI cable. The 9805WKHi also carries parallel and serial ports, for legacy devices. You also get a pair of 120GB hard drives for 240GB total, a fairly large amount of storage. For avid video chatters, a 1.3-megapixel webcam is situated on top of the screen. And the speakers pumped out terrific sound.

    I expect a laptop this big to be crammed with high-end components, and the Aspire 9805WKHi pretty much delivers. Inside my test system was an Intel Core Duo T2600 (2.16 GHz) and an impressive amount of RAM—2GB, to be exact. The graphics solution, though, was a bit underwhelming. Midrange at best, the nVidia GeForce Go 7600 isn't capable of churning out the frame rates that the Dell XPS M2010 can. And as expected, battery life for the Aspire was terrible, at just 1 hour 37 minutes.

    At $2,799 list, the 9805WKHi is a much better option than the Toshiba Qosmio G35-AV650; even with its 20-inch display, the Aspire system is $200 cheaper. It's not as sleekly designed as the Dell XPS M2010, but it's $1,500 cheaper and includes the HD DVD-ROM.

    A 20-inch display on a laptop chassis isn't a bad idea as a permanent fixture on your desk. Aside from some software glitches, the Acer Aspire 9805WKHi is a good candidate for home theater enthusiasts.

    See how the Acer Aspire 9805WKHi measures up to similar systems in our side-by-side

  • Gaming Challenge Rematch: Intel vs. AMD

    Gaming Challenge Rematch: Intel vs. AMD
    July 31, 2006

    Real Gaming Challenge. In it, we built a couple PCs using processors that typical PC users can afford, and measured their performance in games using a different methodology—real gameplay, instead of canned, recorded demo playbacks. Now, with the availability of new dual-core Athlon 64 CPUs and Core 2 Duo processors from Intel—both with very aggressive pricing—it's time for a rematch.
    In standard gaming benchmarks, whether you're testing Doom 3, Half-Life 2, or Far-Cry, most game benchmarks are made from the "Quake Timedemo" mold. They run through a sequence of recorded gameplay or simply move the player along a predetermined path, counting frames and time to give you an average frame rate. Every time you run the benchmark, the exact same thing is displayed on-screen. This elimination of the variables introduced by normal gameplay is a very useful part of performance evaluation. It's especially useful in testing graphics cards, where you want to get CPU dependency and variability out of the way as much as possible and stress just that one component. It's also less time-consuming to perform each test, which means we can perform tests on a greater number of games and give a broader picture of graphics performance.

    Unfortunately, testing that way doesn't always paint an accurate picture of what happens when you really play a game. When playing back a standard timedemo-style recorded benchmark, many of the game's systems either don't operate or function in a controlled, pre-determined fashion. AI, physics, and much of the core game logic can entirely "turn off" when back recorded benchmark demos are playing. These are CPU-intensive tasks, and removing them from the picture can be useful in graphics benchmarking, but what if you want to see which CPUs perform best in real-world gaming scenarios?

    In this feature, we'll be using a popular program called FRAPS to measure performance during real live gameplay in six different games across multiple genres. We'll look at how the games run faster and slower over time, and get into a bit of a discussion about "how many FPS is enough." The point is to figure out whether Pentium 4 or Athlon 64 processors deliver a better gaming platform, and to this end, we'll compare two modern, affordable CPUs that won't set you back an arm and a leg. Continued...

    Digg this story! Post to del.icio.us Post to Slashdot
    For the uninitiated, FRAPS is a popular performance-monitoring program that can display a little overlay in the corner of your screen, showing you the current frames-per-second you're running at all times. It can do much more than that, though. It's also a screen capture utility, and can record movies of your gameplay sessions. The feature we're most interested is its ability to record a log file of the frame rate over time.

    The way it works is this: FRAPS counts buffer flips. Your monitor displays what is in your video card's "front buffer," while the video card actively draws the next frame to the "back buffer." When the back buffer is full, it flips to become the front buffer. Counting these buffer flips is an accurate way of measuring how many frames per second are displayed. When recording the frame rate over time, you can set FRAPS to record the frame rate each second for a specified period of time.

    In our tests, we'll play each game for 5 minutes, so we set FRAPS to record the frame rate for 300 seconds. Each second, FRAPS will record to a log file the number of buffer flips, so we can get a good look at how performance changes as the gameplay gets more intense. In other words, we'll have a frames-per-second measurement for every second of the 5 minutes we play.

    The upside to using FRAPS to benchmark in this way is clear: You get real performance data from real gameplay. FRAPS doesn't introduce any overhead, so the benchmark data you see is exactly what happens when you really play the game. Using FRAPS is not without its drawbacks, though. Chief among these is a lack of reproducibility: It's very hard to play a game exactly the same way twice. In fact, the more "interesting CPU stuff" that's going on (lots of physically active objects, dynamic AI, and so on), the more impossible it becomes to get the same thing to happen from one test to the next. We'll try to reduce this effect by running each 5-minute test three times. Continued... To compare a recent yet affordable Intel based system with a similar AMD based system, we built two machines as identically as possible—changing only the CPU and motherboard.

    Intel processor test system AMD Processor test system

    Processor Core 2 Duo E6600 (2.4GHz) Athlon 64 X2 5000+ (2.6 GHz, Socket AM2)

    Motherboard (chipset) ASUS P5B Deluxe (Intel P965 chipset) ASUS M2N32-SLI Deluxe (nForce 590 SLI chipset)

    Memory 2 x 1GB Corsiar XMS2 6400 (CAS 4-4-4-12) 2 x 1GB Corsiar XMS2 6400 (CAS 4-4-4-12)

    Graphics card XFX GeForce 7900GT XFX GeForce 7900GT

    Hard drive Seagate 7200.8 160GB SATA Drive Seagate 7200.8 160GB SATA Drive

    Optical drive ATAPI DVD-RW Drive ATAPI DVD-RW Drive

    Audio Sound Blaster Audigy 2 Sound Blaster Audigy 2

    Operating system Windows XP Professional with SP2 Windows XP Professional with SP2

    CPU gaming benchmarks are often performed on top-of-the-line models, sometimes even overclocked. That's always interesting, but at $800 to $1,000 a pop, those CPUs don't necessarily represent what the mass market can afford or chooses to buy. In making an effort to represent "your next computer" to a wide audience, we went with CPUs that cost $300 to $350. The Athlon 64 X2 5000+ now sells in volume for $301, while the E6600 model Core 2 Duo is $316. Each of the motherboards can be found for between $200 and $250 (depending on wireless configuration and a couple of other optional features). The graphics card costs less than $300. In other words, these are systems you could build yourself for around $1,500, far from the $2,500 or more you would have to spend on "extreme" gaming systems. These are systems that are within the reach of the everyman.

    We're running our tests using six modern games across multiple genres. In each game, we try to perform the same actions each time we test, but this is nearly impossible. Running each test three times per platform helps give us a better overall sampling of performance. Each game was patched with the latest publicly available update.

    We'll be looking at overall performance, but we're not only concerned with average frames per second this time around. We're looking at how consistently each CPU is able to maintain a frame rate that makes for a smooth experience. The minimum frame rate required for a smooth and enjoyable game varies from one genre to the next, and depends on a variety of factors. 45fps is a good low threshold for many games, but a real-time strategy game, for example, requires a lot of interaction with a static interface and can be perfectly enjoyed as long as the frame rate stays above 30fps. Top-down isometric RPGs in the vein of Diablo 2 or the new Titan Quest are the same way. Some competitive online games are a bit more demanding. As we get into the performance analysis of each game, we'll discuss what frame-rate target makes sense for each game. The point to take away is that it's critically important how well each CPU is able to maintain performance above these target frame rates.

    With each game, we'll present three graphs. The first will show the results (frame rate over time) for all three benchmark runs on the Athlon 64 X2 system, the second the Pentium 4 system. The third graph takes the average of all three runs for each system and presents them on the same graph, so you can easily compare the overall performance of one system against another. Continued... All games are run at a resolution of 1280x1024, with details turned up high. We wanted to test by running the games the way real gamers do—at a reasonably high resolution with all the eye candy turned on. The vast majority of monitors sold these days are either 17" or 19", and 1280x1024 is almost always the native resolution for these displays. We're using a high-quality, speedy, but affordable graphics card: a GeForce 7900 GT (currently costing less than $300). While we want to play the games the way people expect to be able to—with the graphics options turn up high—we didn't want the graphics card to be the limiting performance factor, so we never enabled anti-aliasing or anisotropic filtering. And at last, here are the six games we tested with:

    Half-Life 2: Episode One: Valve's episodic add-on to Half-Life 2 is slightly more demanding of your hardware than the original Half-Life 2. We played the Exit 17 chapter, specifically the section where you have to escort several waves of civilians back and forth across a battle zone. We turned the graphics details up to full, including enabling HDR rendering.
    Oblivion: The latest chapter in the Elder Scrolls RPG saga is one of the most demanding games on the market. The AI system, physics, and large outdoor environments push your CPU and memory subsystem, while the lush detailed graphics and HDR rendering push the GPU. We set the graphics to "high," maxed out the detail and distance sliders, and ran through the "Killing Fields" quests to save a farm from waves of goblin invaders. Then we roamed the forest toward some ruins, taking out a few wolves along the way.
    Battlefield 2: The incredible success of Digital Illusions' online shooter has secured its place as one of the most-played games on the market, but it's the advanced engine and intense combat we're after. Playing a game online makes it especially hard to repeat the benchmark in a similar way, so we fired up a single-player game on the Gulf of Oman map with 15 computer-controlled bots to play with. This is less stressful, in a way, than those massive 64-player online games, but it does add the stress of running bot AI.
    Rise of Legends: Real-time strategy games can actually be some of the most CPU-intensive games on the market, and Microsoft's latest RTS really pushes things to the limit. Our test begins late in a single-player battle, where we have several large towns and a massive army built up. We attack the enemy's base, tilting the camera to show as much action as possible, while popping back to our own cities every now and then to upgrade and defend them.
    Titan Quest: This modern RPG takes the Diablo 2 mold and applies it to an ancient Greece setting. The graphics are much improved over Blizzard's classic, though. The full 3D graphics, with swaying grass, real-time physics, and hordes of enemies can stress your system. Our test begins just outside the Spartan War Camp, as we take our character and two summoned wolves across the fields, battling swarms of satyrs and centaurs, ultimately taking out the centaur chieftain.
    World of Warcraft: It would be enough that WoW has somewhere between 7 and 8 million subscribers worldwide, but these people generally put some serious hours into the game. This may be the most-played game on the market, and in some places it can stress your system. Crowded areas like major cities and battlegrounds push the CPU hardest. It's even harder to have a repeatable experience in this game than with most, due to the massively multiplayer online nature of it. We ran around Orgrimmar, the crowded Horde city, focusing our attention mostly on the crowded bank and auction house area of the Valley of Strength. WoW has a particular issue with dual-core systems that we'll detail on the following pages. Continued...
    In high-action first person shooters, you generally want as high a frame rate as possible. Once you get above 60 frames per second, you're reaching the point of diminishing returns. Let's see how AMD and Intel stack up:
    The extremely dynamic nature of this scene made it very hard to get consistent benchmarks from one run to the next. Sure, we could have picked a more linear map with more predictable enemy encounters, but what you really want to test is the difficult scenario—lots of physics, lots of AI. Those are the very things that make the gameplay different each time. Both systems deliver fantastic results. We rarely dipped below 60fps on the Athlon 64 X2 system, and never went below that frame rate on the Core 2 Duo box. Both systems spent a whole lot of time, and we mean a lot, over 100fps. Clearly, this is a case of a game where, even with these affordable systems, gamers can expect to enable anti-aliasing or anisotropic filtering for an even better visual experience.

    Looking at the average of our three runs for each system, Intel's CPU comes out way ahead—almost a third faster—on the whole. Both are delivering a completely smooth experience that almost never dips below 60fps, but the Core 2 Duo has more headroom. If Valve were to introduce larger battles or greater use of physics in future episodes, the Core 2 Duo would likely be able to handle the load better. Continued... This is a game that really stresses your graphics card, so we were curious to see whether the CPU made any difference in performance. It's very hard to play the game exactly the same each time, but we did our best run the same path and fight the same battles the same way. Repeated three times and averaged together, we think our method produces a pretty good overall picture of performance in this first-person role-playing game. Because this is a slower-paced RPG and the combat isn't as frenetic as a competitive shooter, we think a frame rate that stays above 30fps represents a pretty smooth play experience.

    Clearly, such a graphics-intensive game depends less on CPU speed and platform speed and more on the performance of your graphics card. It's interesting that, with a single sub-$300 graphics card and the graphics settings turned up high (including enabling HDR), we still see some difference in performance based entirely on the CPU platform. Both systems hover between 30 and 50fps, but the Core 2 Duo–based setup dips below that 30fps threshold a little less often, and extends up near 60fps more frequently.

    Average out all three runs, and we see the Core 2 Duo system maintaining a higher frame rate through longer stretches of gameplay. It's the low points we should focus on, though—the worst dips in performance are the points that stand out and make a game feel sluggish. Both systems get down near 30fps to 35fps more often than we'd like, though the Core 2 Duo system does so a bit less often. It would be interesting to see how performance differs with a really powerful dual-graphics solution, but that's not the focus of our testing here today. Continued... Battlefield 2 is starting to age a bit, but it's still an extremely popular online game and one of the more demanding shooters on the market. As a competitive online shooter, albeit a more deliberate and strategic one than something like Unreal Tournament, we feel that it's important to maintain a high frame rate at all times. With all the quick snapping the camera around to scout for enemies, you really want to keep the frame rate above 60fps. Yes, it's certainly playable at much lower frame rates, but the enjoyability suffers.

    The Athlon 64 X2 looks good, rarely dipping below 60fps and usually hovering closer to 80fps, but the Core 2 Duo puts it to shame. Never, not once, did the Core 2 Duo system drop below 60fps. Through three 5-minute tests, the Intel-based system stayed between 80 and 100fps the vast majority of the time.

    Average out those three runs to remove the peaks and troughs and you get a clear picture of how much better that $316 Core 2 Duo chip runs Battlefield 2. It's not just that the average frame rate is almost 20% faster, it's the consistency that impresses us. Not only is it that much faster on average, it's that much faster the whole time, and that's an important distinction. Continued... Frame rate is decidedly less important in most real-time strategy (RTS) games than it is in many other genres. The pace can be frantic, but you're usually frantically clicking on static interface elements and tapping on keyboard shortcuts, rather than moving and rotating the camera constantly. You can run most RTS games at about 30fps before a low frame rate starts to impact your enjoyment. With a lower threshold than all the other games, will both CPUs pass with flying colors?

    You can see that it's extremely difficult to maintain consistency from one 5-minute test to the next, even though all tests begin with the same saved game and involve the same groups of units attacking the same base. RTS games are very CPU driven, now with plenty of real-time physics on explosions, particle effects, path-finding algorithms running on dozens of units, and more. Both systems, at times, would dip below 30fps and get a little bit choppy, though the game was still quite playable. It's clear from comparing the two charts that the Athlon 64 X2 ran below 30fps quite a bit more often than the Core 2 Duo.

    Averaging out three runs makes it easy to compare the two systems, but it can also remove those high and low spikes, and sometimes knowing that a game has occasional dramatic dips in performance can be useful. The Core 2 Duo wins again, averaging a higher frame rate more often. In this particular game, the graphs above that show all three runs are frankly more important, because you don't want to average out that highly variable gameplay, you want to see how wildly performance can vary. Continued... An overhead isometric RPG in the vein of Diablo 2, Titan Quest combines RPG gameplay with fast-paced clicking action. It falls somewhere between an RPG or RTS and action game in terms of the minimum performance required for a really smooth and enjoyable game. If it gets too slow, the fast-paced clicking on enemies starts to suffer. But since the camera doesn't move around a lot, and there's a fair amount of clicking on a static interface (or pressing keyboard hotkeys), you don't need the kind of 60fps smoothness required of most first person shooters. We figure 45fps is a good cut-off line for minimum desired frame rate, but you would probably have a good time as long as you stayed above 30fps.

    The Athlon 64 X2 5000+ based system stays above the 45fps cut-off line almost all the time, and usually runs between 50fps and 70fps. The Core 2 Duo E6600–based rig almost never went below 45fps, and consistently remained in the 60fps to 80fps range, with occasional bursts up near 100fps. Both systems deliver fantastic, silky smooth gameplay.

    On the whole, the Core 2 Duo system is about 10% faster. It's worth noting that it gets that higher average frame rate mostly during the really fast moments, where it runs at perhaps 80fps while the Athlon 64 X2 runs at around 70. Both systems spend most of the time at 60fps or better, and neither one has a strong advantage in how often they dip down to that minimum 45fps line. So while the Core 2 Duo has more headroom, you're not really going to "feel" a difference in this title. Continued... Here's a really interesting case. There's a well-known bug in World of Warcraft with dual-core CPUs (check the tech support forum for more information). WoW is multithreaded by nature, with as many as seven or eight threads at once, although the bulk of the CPU work is done in a single "main thread" so the performance benefit of a dual-core system is limited. Well, on dual-core systems, a bug in the WoW client code limits your frame rate to 64fps—a strange number. What's more, many users report graphic stuttering and jerking on dual-core systems. We didn't experience this, but the 64fps limit affects every dual-core user. There are apparently some fixes in the upcoming 1.12 patch, but we tried that patch on the public test realms and noticed absolutely no difference.

    What's more, WoW runs so well on modern CPUs that it's hard to find an area that will stress one enough. Places where lots of players gather together seem best suited to this purpose, so we concentrated our play in the most crowded area of the Horde city of Orgrimmar, near the bank and auction house.

    As you can see, the bulk of our play time was spent stuck at that 64fps upper limit imposed by WoW's dual-core bug. We could sometimes dip below 50fps on the Athlon 64 X2, but these spikes are relatively infrequent. Even so, you can very clearly see how the Core 2 Duo spends a lot more time up at that 64fps limit.

    Comparing the three-run averages of the two systems, you can visibly see how much more often the Core 2 Duo–based system remains at 64fps. Of course, both systems will give you a really smooth game of WoW. We can't help but wonder how much headroom each CPU has, though. If Blizzard fixed that 64fps limit, what would this cart look like? Would the slight 3% overall average frame rate of the Core 2 Duo be extended, or disappear? We should note that the game can't be identical each time we test, because of the online, player-driven nature of it. Our test of the Core 2 Duo was slightly later in the day than the Athlon 64 X2, and it was a little bit more crowded in the area we spent most of our test time. In other words, if anything, the Core 2 Duo system had a slightly tougher benchmark run.

    With the vast majority of new computers coming with dual-core CPUs installed, we hope Blizzard quickly makes dual-core performance a priority. Continued... When we ran our first Real Gaming Challenge almost a year ago, we used CPUs that were about $80 cheaper, and single-core. Though the price of the tested CPUs has gone up, they're still quite affordable, and they're a lot faster. It has quickly become a dual-core world, and Intel's introduction of a whole new processor architecture has made a huge difference. Though the games are more demanding this year, tables have turned completely, with the Core 2 Duo now winning every single test against the comparable Athlon 64 X2—the exact reverse of last year.

    Core 2 Duo E6600 Average FPS Athlon 64 X2 5000+ Average FPS Core 2 Duo time beneath threshold Athlon 64 X2 time beneath threshold

    Half-Life 2: EP1 113 86 0% 8%

    Oblivion 42 40 3% 10%

    Battlefield 2 90 76 0% 6%

    Rise of Legends 45 37 11% 30%

    Titan Quest 72 65 0% 1%

    World of Warcraft 63 62 1% 4%

    Average 71 61 3% 10%

    When you consider all six games, the winner becomes abundantly clear. There's not a single game where the Core 2 Duo didn't deliver a higher average frame rate. Across all games, Intel's new CPU delivered a 16% higher frame rate. What is more important is that it spent a significantly smaller amount of time beneath our arbitrary thresholds for a really smooth and enjoyable gameplay experience. In fact, there are three games—half of our sample group!—where the Core 2 Duo essentially never dipped below the minimum threshold at all.

    Both systems are truly fantastic game platforms, and the recent aggressive pricing by both Intel and AMD are very exciting. Compared with last year's tests, the games in our group are more demanding, and our minimum frame-rate thresholds are higher, too. Despite this, both systems delivered higher overall frame rates and, more importantly, spent less time beneath the minimum FPS threshold.

    Click here for more Core 2 Benchmarks

    Though we proclaim Core 2 Duo the clear winner, we can't be too hard on the Athlon 64 X2. It turned in a great performance and definitely makes a great gaming CPU. We've lauded the game performance of AMD's CPUs for a long time, and they didn't get any slower with the introduction of Intel's Core 2 lineup, just less expensive.

    The real winner here is the consumer. You don't need to spend several thousand dollars on hardware to make a great gaming system. At 1280x1024—the most common LCD resolution and 40% higher-res than 720p high definition—you can have a really awesome time gaming with a single sub-$300 graphics card and a CPU just over $300. And you don't need to reduce the game's detail levels to do it; we ran all these tests using each game's "high" setting. With such high-performance dual-core CPUs priced so aggressively, and with Vista coming out in the next year with a strong focus on improving PC gaming, the signs look good for PC game fans.

  • The Canon XL H1 HD camcorder

    canon-xl-h1

    A former filmmaker and highly successful Grammy-winning record producer, Margouleff is today the CEO of Mi Casa Multimedia, a Los Angeles audio post facility specializing in creating 5.1 surround sound remixes for DVD releases. Noting that DVDs often include bonus documentaries, Margouleff began researching video cameras with an eye toward producing that content as well. “I realized that a camera would be a good investment,” he recalled. “I wanted to get back into doing cinematography and to start moving our company into where we can own content.”

    Margouleff’s research led him to Hollywood camera rental and equipment vendor Birns and Sawyer, which introduced him to the Canon XL H1 HD camcorder. Impressed with the XL H1 HD camcorder’s superb image quality, advanced features, and affordable price, his next step was to see if the camera could handle the rigors of rough-and-tumble documentary production. For that he took it to the beach.

    An Unparalleled View

    “We produced a two-and-a-half-minute short subject titled Beach Run, which documents a motorcycle ride down the King Dune Road in Malibu CA,” Margouleff explained. “Beach Run was done as a demo to prove the concept of using XL H1 HD camcorder cameras in adverse real-time, rugged conditions, and make sure the cameras could perform. Over the years, I’ve remained successful because I thoroughly test everything I use. And if I can’t do it myself, I find an expert, such as our director of photography Scott Billups. Beach Run is dedicated to him; his inspiration and hard work really helped us tremendously.

    “We shot Beach Run with two Canon XL H1 HD camcorders, and edited it with the Cineform Codec in the Wafian HR-1 HD Video Recorder, which takes the 24 Frame output of the XL H1 HD camcorder’s and turns it into very beautiful, very filmic 24p output,” Margouleff continued. “We then edited the piece together totally with Adobe Premiere 2.0 software in my office. So it was all very portable.

    “The XL H1 HD camcorder gave me an unparalleled view, I couldn’t wish for better-looking images. I ran it through some very extensive tests with Billups, including a film-out at iO Film, a digital intermediate facility in Burbank CA, where we actually shot direct to the Wafian box with the Cineform Codec in it. The results were quite astounding. The XL H1 HD camcorder outperformed far more expensive HD cameras. When you consider the price differential, it’s a pretty amazing thing. But then again, the Canon XL H1 HD Camcorder is brand-new technology. We’re extremely pleased.”

    New, Creative Areas

    Encouraged by his results with the XL H1 HD camcorder on the beach, Margouleff turned his attention toward the Pacific Ocean itself and those who sail its waters. “My plan is to produce a series on tall ships and the people who sail them,” he explained. “I recently went out on the Lynx, a replica of an 1812 American privateer. The ship takes students out and its crew wears period costumes. We had a beautiful voyage and we shot with the Canon XL H1 HD camcorder all over the ship, including up to the top of the mast.

    “We used every button on the camera,” Margouleff emphasized. “We’re not against putting everything through its paces to the point of failure to see how much it can take. The XL H1 HD camcorder is an easy-to-use camera and very adaptive, especially working in the automatic mode. I was astounded at its ability to remain stable under very difficult handheld conditions. Its color rendition and detail are beautiful. It’s also very good in low light. We were able to get a wide variety of shots, and I’m looking forward to getting the wide-angle lens for the XL H1 HD camcorder.

    “My plan is to do a documentary on 12 tall ships for a major cable network,” Margouleff elaborated. “Many of the people who sail on them today are college kids who take a year or two off after graduation. They learn how to face the elements together as a team and embrace what you’d call Yankee ingenuity. When you’re 90 feet off the deck on a yard arm, you get a very different point of view of the world. When a young person returns from such a voyage they’re far more confident and mature.

    “I think this would make for a very exciting television series. I’m inspired by the historic 16mm footage shot in 1928 by Capt. Irving Johnson, who sailed the Peking, one of the last big clipper ships, around Cape Horn. The ship is today a floating museum at the South Street Seaport Museum in New York City. Many of the shots that I got on the Lynx emulate the shots that I saw in Johnson’s films.

    “We’re preparing our pilot now with the XL H1 HD camcorder,” Margouleff revealed. “It’s our plan to use all Canon equipment with the Wafian HR-1 HD Video Recorder and CineForm editing software to produce these shows entirely on board the ship. The director and the crew will live together and by the time we return to port the film we will be virtually finished, with the exception of a little bit of post. I hope to get a major film composer to score it in the style of Richard Rogers’ classic Victory at Sea series. And since I’m in the audio business, we’ll include a full 5.1 audio soundtrack. Our company is moving into new, creative areas and the XL H1 HD camcorder is giving us the capabilities to get there.”

  • Sony Alpha DSLR-A100

    camera-front-angledcamera-topcamera-frontcamera-back

    In July 2005 Konica Minolta and Sony made an announcement that they were to jointly develop digital SLR cameras. This agreement hinted at shared technology between the two companies such as auto focus, metering and Anti-Shake coming from Konica Minolta and sensors, electronics and batteries from Sony. Some six months later Konica Minolta dropped a bomb on the camera market by announcing that they were withdrawing from the camera business and had transferred certain camera assets including the Maxxum/Dynax lens mount and related SLR technologies to Sony.
    Almost a year on since that first announcement we have the new

    , a compact, ten megapixel (CCD) digital SLR with a (Konica) Minolta lens mount, Anti-Shake (now Super SteadyShot) and a definite cross-breed appearance. It's fair to say that while this camera may share some components with previous Konica Minolta digital SLR's Sony's involvement has brought external styling, build quality and finish up to a higher standard. The lens mount is to be called the 'Alpha mount' and Sony has announced no less than 22 lenses which will carry the Sony Alpha branding (although many are based on existing Minolta lenses).
    The Sony Alpha (α) DSLR-A100 is the first digital SLR for the Japanese consumer electronics giant. If it looks like the Konica Minolta Maxxum 5D and 7D, that's no coincidence: Sony bought KM's camera business in 2005.
    The A100 shares the same basic design as the 5D and 7D, which includes the lens mount and CCD-based image stabilizer. So what's new on the A100, besides the Sony label? Here's a brief list:
    10.2 Megapixel APS-C-sized CCD sensor
    Dual mode dust reduction system: dust resistant coating over the sensor plus a dust "shake off" when powered on or off
    High resolution LCD display
    New "Bionz" image processor and Dynamic Range Optimizer (a hardware solution)
    Uses Sony lithium-ion battery
    Support for Memory Stick Duo cards via included adapter
    So what about lenses? Sony is rebranding many popular Konica Minolta lenses, including the 18 - 70 mm model that you see in the product photos here. In addition, they're working with Carl Zeiss to produce high-end lenses, and you can expect three of them in the near future (16 - 80, 85, and 135 mm).
    The DSLR-A100 is priced at $900 for the body only, and $1000 with the 18-70 lens.
    Ready to learn more about Sony's first D-SLR? Read on, as our preview starts now!
    What's in the Box?
    As is the case with most D-SLRs, there are two "kits" available for the A100: one with a lens, and one without. Here's what's in each:
    The 10.2 effective Megapixel Sony Alpha DSLR-A100 camera body
    F3.5 - F5.6, 18-70mm Sony zoom lens [lens kit only]
    NP-FM55H lithium-ion battery
    Battery charger
    Memory Stick Duo CompactFlash adapter
    Body cap
    Accessory shoe cap
    Neck strap
    USB cable
    Video cable
    CD-ROM featuring software and drivers
    Camera manual
    As is the case with all digital SLRs, no memory card is included, so you'll need to buy one of those before you can start taking pictures. The A100 uses CompactFlash cards (including the Microdrive), and I'd suggest a 1GB card as a good starter size. A high speed card is always a good idea when you're using a digital SLR.
    If you've got some Memory Stick Duo cards laying around then you can use those too. Not because there's an MS Duo slot in the camera, though. What you will get in the box is an adapter that lets you insert an MS Duo card into a CompactFlash card, which then goes into the camera.
    One change from the two Minolta D-SLRs is in the battery department. Not surprisingly, Sony wants you to buy their batteries, so that's what you'll use in the A100. The included battery is known as the NP-FM55H, which packs a whopping 11.5 Wh into its plastic shell. That translates into 750 shots per charge (per the CIPA standard), which is pretty good for a D-SLR (and noticeably better than the 5D and 7D). Unfortunately, most camera manufacturers don't release battery life information for their D-SLRs, so it's hard to compare battery life.
    The usual negatives about proprietary batteries apply here. For one, they're expensive -- an extra FM55 battery will probably cost around $70. Secondly, if you ever run out of juice, you can't just pop in regular batteries like you can on a AA-based camera. The only AA-based digital SLRs are made by Pentax (and Samsung, by extension).
    It's worth mentioning that the A100 doesn't give you a minute-by-minute countdown of battery life like most of Sony's fixed-lens cameras.
    When it's time to recharge the battery, just pop it into the included external charger. No word on how long it takes to charge the battery (I should have this info in the final review). The battery charger doesn't plug right into the wall -- you must use a power cable.
    Much to my dismay, Sony will not be offering a battery grip for the A100.
    Okay, now let's talk about accessories, starting with lenses. If a lens worked on the Maxxum 5D or 7D then it'll work here too. If you have an older Minolta lens then you'll want to check with Sony support to see if it works. Sony will be offering 19 lenses with the A100 initially, including three with the Carl Zeiss label. If you can imagine a lens, it's probably in Sony's lineup.
    Next up are flashes. Like the Maxxum cameras, the hot shoe on the A100 is proprietary, so you can't just attach any old external flash. Sony will be offering two flashes, the HVL-F36AM and the HVL-F56AM, and I assume that other Minolta flashes will work too. There's also an off-shoe adapter, which I'm guessing has a flash sync port on board.
    Other accessories include a wired remote (two of them, to be exact), an angle finder and various viewfinder add-ons, an external dual battery charger (which doubles as an AC adapter), and the ubiquitous camera case.
    I'll touch on the software bundle and documentation when I review the production-level DSLR-A100.
    Look and Feel
    If you've seen the Maxxum 5D then you've basically seen the DSLR-A100. It's a good-sized camera with a sturdy plastic shell over a metal frame. The camera is easy to hold, with a substantial right hand grip, and the important controls are within easy reach of your fingers. The A100 has quite a few buttons and dials, which can be intimidating to new users.
    Here's a look at how the A100 compares to other D-SLRs in terms of size and weight (body only, of course):

  • Sony VAIO VGN-AR190G

    0,1425,sz=1&i=131814,00

    If you're an early adopter or need to create HD content on the go, the Sony VAIO VGN-AR190G notebook with Blu-ray drive is your best bet, but like Toshiba's Qosmio G35-AV650, it has a few glitches.

    PROS:
    Blu-ray recordable drive. Gorgeous piano-black finish. Includes HDMI cable and converter. Internal analog-TV tuner.

    CONS:
    Buggy InterVideo software. Burning a 22GB image took forever (3 hours). Poor battery life. Expensive.

    COMPANY:
    Sony Corporation
    SPEC DATA
    Price: $3,499.00 Direct
    Type: Media
    Operating System: MS Windows XP Media Center
    Processor Name: Intel Core Duo T2500
    Processor Speed: 2 GHz
    RAM: 1024 MB
    Storage Capacity: 200 GB
    Graphics Card: nVidia GeForce Go 7600
    Primary Optical Drive: DVD+/-RW DL with Blu-Ray
    Wireless: 802.11a/g
    Screen Size: 17 inches
    Screen Size Type: widescreen
    Weight: 8.2 lbs
    The high-definition media struggles are heating up with Sony's launch of its VAIO VGN-AR190G ($3,499.99 direct) laptop. The world's first Blu-ray–equipped laptop, the new VAIO is Sony's answer to Toshiba's HD DVD laptop, the Qosmio G35-AV650. Both laptops are extremely capable Media Center laptops. Both can play HD content, though only the Sony can record it. And both laptops are plagued by the same issues—stuttering playback (it's the software) and a shortage of content. That said, for early adopters looking for the next hot thing—or anyone who is willing to pay a lot to take HD on the road—the AR190G is a sure thing.
    The sleek AR190G is clad in a stunningly handsome piano-black finish. At 8.2 pounds, it's 2 pounds lighter than the Qosmio G35-AV650. And its 17-inch high-resolution XBrite 1,920-by-1,200 screen is quite capable of displaying every pixel of glorious HD content in luscious 1080p (progressive). The Qosmio uses the same resolution but only outputs at 1080i (interlaced).
    The recordable Blu-ray drive is the AR190G's most anticipated—and most expensive—piece of hardware. Also included with your purchase is the House of Flying Daggers Blu-ray disc. As with the Qosmio, I observed that image detail is clearly better than with standard-definition DVD movies. Flesh tones looked realistic—for example, in my favorite battle scene at the end of the film, Andy Lau's skin contrasted well against the blood on his face. Images also weren't oversaturated, highlighting the movie's superb color depth. I could clearly see the patterns of the seeds bouncing off drums in chapter three, and in other parts, I could pick out blades of grass and tree leaves in fine detail.
    Unfortunately, playing the Blu-ray disc required InterVideo's WinDVD BD, the same buggy software found on the Qosmio G35-AV650. Distracting instances of video stuttering marred the images. I also saw artifacts during several action sequences. On a positive note, the AR190G's audio was in sync with lip movement, something that could not be said of the Qosmio. InterVideo is working on a patch to fix these issues.

    I applaud Sony for including an HDMI cable and a DVI-to-HDMI converter to go along with the VAIO's HDMI port—something Toshiba didn't do. Using the HDMI port, I was able to connect the AR190G to a 32-inch Proview RX-326 display (1080i max) and was able to spot even more detail from the House of Flying Daggers disc. (HD looks much better on a 32-inch screen than on a 17-inch one.) But the video stuttering came back and was more apparent on this larger display. Still, the images remained impressive, especially considering that the laptop had to adjust its native resolution of 1,920-by-1200 down to the Proview screen's 1,920-by-1,080. Also, the AR190G cannot display video on both the laptop and an external screen simultaneously. You'll have to toggle to the HDMI source only.
    The best aspect of the AR190G's Blu-ray drive is that you can record your own content, 25GB worth, onto BD-R or BD-RE discs. Sony and TDK BD discs will be available by the time the laptop ships but are overpriced, at $20 to $25 for a single disc. The AR190G comes with Roxio DigitalMedia SE, a good burning suite that can handle some HD-burning scenarios. Luckily, I already had in my possession a 25GB BD-RE disc filled with documents and video files—22.4GB worth to be precise. Ripping this BD-RE disc into an image file on the notebook's hard drive took a time-consuming 1 hour 30 minutes. Even more distressing, burning that image onto a 25GB BD-R blank took about 3 hours, which seemed excessive. The drive is rated at a write speed of 1X, but it actually burned at about 0.5X. By comparison, the Sony VAIO RC310G desktop burns Blu-ray content at its rated speed of 2X. The AR190G can also read and write standard DVDs (dual-layer too) using the same drive.
    Other A/V features on the notebook include a built-in TV tuner and S-Video (in and out). The system has both PC Card and Express Card slots for expandability, plus a memory card slot for SD, Memory Stick, and Memory Stick Pro standards. The laptop lacks a DVI port, but the DVI-to-HDMI converter makes the most of the HDMI port. Another useful feature is the optical out port, for connecting your 5.1 surround-sound system to the notebook. To handle storage, there's a single 200GB SATA hard drive. That sounds big for a laptop, but if you plan on editing and recording HD video, getting a larger external hard drive is recommended.
    Powered by an Intel Core Duo T2500 (2.0 GHz) processor and 1GB of RAM, the AR190G demonstrates impressive SYSmark 2004 SE performance. Its nVidia GeForce Go 7600GT is a slightly better graphics chipset than the Qosmio's, and it dished out better 3D gaming scores. Its battery life, however, was considerably worse, at just 1 hour 51 minutes, compared with the Qosmio's 3 hours.
    The VAIO VGN-AR190G is Sony's best portable Media Center offering so far, but it'll put a large dent in your wallet. Because of its HD recording capabilities and other promising A/V features, this attractive laptop is a bit more compelling than the Qosmio G35-AV650. That said, my suggestion is to delay taking the plunge until Sony hammers out several software issues and more Blu-ray titles hit the shelves.
    See how the Sony VAIO VGN-AR190G measures up to other systems in our side-by-side laptop comparison chart.

  • GeForce Go 7900 GTX: For Hardcore Gamers on the Go

    GeForce Go 7900 GTX: For Hardcore Gamers on the Go

    COMPANY: Dell, Inc. April 17, 2006
    XPS M1710 XPS M1710 XPS M1710

    SPEC DATA

    Price: £2,125.00 Direct
    Type: Gaming, Media
    Operating System: MS Windows XP Media Center
    Processor Name: Intel Core Duo T2600
    Processor Speed: 2.16 GHz
    RAM: 2048 MB
    Hard Drive Capacity: 100 GB
    Graphics: nVidia GeForce Go 7900GTX
    Primary Optical Drive: DVD+R DL
    Wireless: 802.11a/g
    Screen Size: 17 inches
    Screen Size Type: widescreen
    System Weight: 8.8 lbs

    High-end laptop PCs for gamers are getting lighter, though they're still the behemoths of the mobile PC world. The original Dell XPS notebook weighed 9.25 pounds, was a full 2 inches thick and had a relatively puny 15.4-inch screen. The new Dell XPS M1710 weighs 8.8 pounds and has a 17-inch display. With power bricks, the difference becomes 11.4 lbs versus 10.6 pounds; the new power brick is a tad lighter, though it's all relative. It's progress, of sorts. The high-end version of the M1710 now ships with Nvidia's new GeForce Go 7900 GTX. Pretty much the same GPU as the desktop 7900 GTX, the mobile version is simply clocked lower and packaged differently.
    We're going to focus on the Nvidia's new mobile GPU; check out PC Magazine's XPS M1710 review for more details on the new Dell laptop itself.
    Dell positions the XPS M1710 as a mobile desktop replacement for gamers. Instead of lugging along that tricked out aluminum tower with the transparent side panels and the glowing cold cathode tube lighting, plus monitor, you'll bring along a Dell XPS with it's 17-inch, 1920x1200 display, shiny red exterior and glowing blue LEDs.
    Dell isn't the only company shipping the Go 7900 GTX at launch; Toshiba is also launching its Satellite P105, which ships with the new GPU.
    Given the positioning as a desktop replacement, how does this new GPU really fare against desktop GPUs? And how does it compare with the past generation of killer laptops?
    Nvidia only launched the GeForce Go 7800 GTX last November, a scant six months ago. The fundamental architecture of the 7900 is identical to the 7800. While Nvidia has tuned some of the circuitry, most of the differences lie in the process shrink from 110nm (7800) to 90nm (7900).
    On the mobile side, this allows Nvidia to increase the recommended clock rates without increasing power draw. Nvidia is also launching the Go 7900 GS, which is essentially a cut-down version of the 7900 GTX that can fit into a much lower power envelope.
    Let's compare the three. Note that the two GTX numbers are from Dell XPS gaming notebooks; the third is an Nvidia suggested spec, but the company notes that manufacturers are free to tinker with clock rates in shipping products.

    Model Go 7800 GTX Go 7900 GTX Go 7900 GS

    Core clock rate 400MHz 500MHz 375MHz

    Memory clock rate 530MHz 600MHz 500MHz

    GPU thermal power 40W (estimated) 45W 20W

    Pixel shader units 24 24 20

    Vertex shader units 8 8 7

    Process technology 110nm 90nm 90nm
    As you can see, the Nvidia has increased the core and memory clocks in the Go 7900 GTX versus the Go 7800 GTX, while the thermal power has only increased slightly. Continued... We tested the Go 7900 GTX on one of Dell's new XPS M1710 laptop PCs, which features Intel's Core Duo T2600 CPU, clocking at 2.16GHz. Since this is being positioned as a desktop replacement, we ran a desktop system using a PNY Verto 7900 GTX Limited Edition. The desktop system was based on the desktop Core Duo system we built, so the processor, memory and chipset are comparable. However, PNY's limited edition 7900 GTX does run at a core clock of 675MHz and a memory clock of 820MHz. It's not entirely a fair comparison, but given the market segmentation, we think it's worth a look. We also dug up several comparable benchmarks from our GeForce Go 7800 GTX
    The benchmark testing consisted of 3DMark06 and four 32-bit games—Half-Life 2, Call of Duty 2, Doom 3 and F.E.A.R. Note that we're using Call of Duty 2 version 1.01, which supports multithreading. Our initial tests show improved performance in dual-core and Hyper-Threaded CPUs. The Half-Life 2 benchmark uses the Lost Coast video stress test.
    We were able to compare the results of two games running on the Dell XPS M170, which uses the single-core Pentium M running at 2.13GHz and using the GeForce Go 7800 GTX. Those games are Doom 3 and F.E.A.R., neither of which are optimized for multithreading.
    Let's take a look at the results. 3DMark06 is a synthetic test, making heavy use of pixel and vertex shaders in all scenes. The Shader Model 3 tests also use high-dynamic range lighting. We only ran the default 3DMark test. The four games were run at 1280x1024 (or 1280x960 in the case of F.E.A.R.), and 1600x1200, with AA/AF off and on.
    First, let's take a look at the results comparing the desktop Core Duo system running the higher clocked Verto 7900 GTX Limited Edition to the Dell XPS M1710:
    It's no surprise that the higher-clocked desktop card runs faster. But the Dell XPS M1710 runs quite well in its own right. The numbers at 1280x1024, with AA and AF on, are quite robust, with the exception of Call of Duty 2 which can be quite a performance hog. Similarly, at 1600x1200, performance is also quite good, except for Call of Duty 2. However, we're not sure we'd run CoD2 at 1600x1200 even on the desktop system.
    It's surprising just how fast Half-Life 2's Lost Coast video stress runs at all settings, and it's no surprise that Doom 3 runs well at all settings. Even F.E.A.R. runs pretty darned well, and it's a well-known performance killer. Limited subset of our tests are usable for comparison, but let's takes a look at what we have:
    Slower core and memory clocks contribute to substantially inferior performance on the GeForce Go 7800 GTX versus the new kid on the block. Note that the Dell XPS M170 uses only a single-core processor, but this probably has little impact on these two games. The overall CPU clock frequency difference between the two notebooks is only 30MHz.
    The memory bandwidth, however, is higher on the M1710, so that may be a factor.
    Of course, the Go 7900 GTX system was running newer drivers, too, which may also have some impact.
    Still, the difference is pretty substantial, so the combination of dual-core CPU, higher bandwidth memory, and a faster GPU is a potent combination, at least in these two games. Nvidia is also touting the video capabilities of the Go 7900, including hardware-assisted decode of H.264 streams. This is really a forward-looking feature, but since two laptops have already been announced with HD-DVD support, including one from HD-DVD leader Toshiba, this feature will certainly come in handy in the future. Nvidia estimates you'd see up to 50% lower CPU utilization using GPU-assisted H.264 decode.
    Even with standard WMV-HD content, you'll see some improvement. We ran the Coral Reef 1080p trailer, which is downloadable from Microsoft's Windows Media HD page. Turning on hardware acceleration saw CPU utilization averaging under 25% on just one core. With hardware acceleration off, CPU utilization on one core jumped to about 40%, but we also saw spikes on the second core.
    There was one very perceptible difference: With acceleration on, we could run full screen. With hardware acceleration turned off, the video clip would only run in a window. True, the window took up nearly the entire screen, but that's not quite the same as running full screen. So even if you're not running H.264 today, you'll see some improvements with Nvidia's hardware decode.
    Note that for DVD playback, you'll need a software DVD player with hardware acceleration. The good news is that you're no longer restricted to Nvidia's PureVideo DVD decoder; the company has worked with CyberLink (PowerDVD) and InterVideo (WinDVD) to improve hardware support for Nvidia GPUs. Since the Go 7900 GTX on the surface just seems like a refresh of the Go 7800 GTX, we weren't expecting substantial improvements in performance over the earlier release. But the fine tuning of the architecture, plus the process shrink, seems to have paid substantial dividends. The GeForce Go 7900 GTX offers substantial improvements in performance over the older GPU, albeit at the cost of slightly increased power consumption.
    While it's not a complete replacement for a desktop GPU, the GeForce Go 7900 GTX offers enough performance to keep most gamers happy, even running at high resolutions. We're also intrigued by the idea of a thin and light laptop with the GeForce Go 7900 GS, so we'll keep an eye open for one of those. As technology moves forward, even these huge laptops are getting a bit thinner and a bit lighter, though. If the idea of a big 17-inch, wide screen display is appealing enough to overlook the added bulk, then systems with the GeForce Go 7900 GTX offer graphics punch to go.

    -o 0 o-

  • Now this is my kind of food

    cocktail_1_bg_060702ireland_38_bg_061402neworleans_3_bg_021603

    Black Bean Enchiladas With Tomato Salsa
    Description
    Ingredients • 1 Cup Dried Black Beans
    • 4 Cups Water
    • 2 Teaspoons Olive Oil
    • 1 Large Onion -- chopped
    • 3 Cloves Garlic -- finely chopped
    • 1 1/2 Teaspoons Chili Powder
    • 1 Teaspoon Cumin
    • 2 Large Tomatoes -- chopped
    • 1 Cup Corn
    • 3 Medium Jalapeno -- chopped
    • 1/4 Teaspoon Salt
    • 1/4 Teaspoon Pepper
    • 8 Corn Tortillas
    • 1/2 Cup Guilt Free Sour Cream
    • 1/2 Cup Monterey Jack Cheese -- grated
    Directions 2 Medium Tomatoes -- seed and chop tomato
    1 Small Red Onion -- chopped
    1 Medium Jalapeno -- chopped
    1 Tablespoon Fresh Cilantro -- chopped
    1 Teaspoon Lime Juice
    Salt And Pepper -- to taste
    cook bean according to package directions. preheat oven to 350 degrees. coat a 13x9 inch baking dish with non stick spray. Saute onion and garlic for 3 minutes. add chili powder and cumin saute for 1 minute. add half the tomatoes, corn, chiles, salt and pepper, simmer for 1 minute. wrap the tortillas in aluminium foil and warm them for 5 minutes. In a food processor with the metal blade, process beans and sour cream until smooth. add to skillet and cook until bean are warm about 3 minutes. divide the bean mixture among the tortillas. roll and place seam side down in the prepared baking pan. top with remaining tomatoes and cheese. Cover with foil, bake until the cheese melts about 20 minutes.
    Salsa directions.
    combine and refrigerate until serving.
    Place 2 enchiladas on plate and top with salsa.
    Serves 4

    Black Bean Tortilla Bake
    Description
    Ingredients • 2 Large Onions -- chopped
    • 1 Large Green Pepper -- chopped
    • 1 Can Chopped Tomatoes -- 14 oz
    • 3/4 Cup Picante Sauce
    • 2 Cloves Garlic -- crushed
    • 2 Teaspoons Cumin
    • 1 Can Black Beans -- drained
    • 12 Corn Tortillas -- 6 inch
    • 2 Cups Lowfat Monterey Jack -- shredded
    • 2 Medium Tomatoes -- sliced optional
    • 2 Cups Lettuce -- shredded
    • 3 Medium Green Onion -- chopped
    • 1/4 Cup Black Olives -- sliced
    • 1/2 Cup Fatfree Sour Cream Or Yogurt
    Directions In a large skillet combine onion, green pepper, undrained tomatoes, picante
    sauce, garlic, and cumin. Bring to boiling; reduce heat.
    Simmer,uncovered, for 10 min. Stir in beans. In 1 13x9x2 baking dish
    spread 1/3 of the bean mixture over bottom. Top with half of the
    tortillas, overlapping as necessary, and 1/2 of cheese. Add another 1/3
    of the bean mixture, then remaining tortillas and bean mixture. Cover and
    bake in 350 over for 30 min or till heated thoroughly. Sprinkle with
    remaining cheese. Let stand 10 min. If desired, top with tomato
    slices,lettuce green onion, and olives. Cut into squares to serve. If
    desired, serve with sour cream or yogurt. Makes 10-12 side dish servings
    or 6-8 main servings.
    Serves 1

    Mexican Beef & Black Beans
    Description
    Ingredients • 1 Pound Ground Beef
    • 1 Teaspoon Dried Parsley
    • 1 Tablespoon White Wine Vinegar
    • 1 Teaspoon Lime Juice
    • 1/4 Teaspoon Red Pepper Sauce
    • 3 Green Onions -- chopped
    • 1 Medium Green Bell Pepper -- chopped
    • 2 Cans Black Beans -- rinsed and drained
    Directions Brown ground beef, drain. Stir in remaining ingredients. Cook until hot, about 10 minutes.
    Serves 4

    Potato Galettes
    Description
    Ingredients • 1 Cup Potatoes -- mashed
    • 1/4 Cup Olive Oil
    • 1/4 Cup Cilantro -- chopped
    • 1 Tablespoon Chili Powder
    • Salt And Pepper -- to taste
    Directions 1. Combine all ingredients (including oil).
    2. Shape them into 16 small cakes.
    3. Saute for 1-2 minutes per side until golden brown.
    Serves 4

    Mexican Grilled Chicken Breasts With Pinto Beans
    Description
    Ingredients • 12 Chicken Breast
    • 1/2 Cup Ancho Chile Paste
    • 4 Cloves Garlic -- finely chopped
    • 3 Large Lime Juice
    • 1/2 Cup Olive Oil
    • Salt And Pepper -- to taste
    • 1/4 Cup Fresh Cilantro -- finely chopped
    * For The Beans -- *
    • 4 Cups Pinto Beans -- with liquid
    • 2 Tablespoons Olive Oil
    • 1 Clove Garlic -- finely chopped
    • 3 Slices Canadian Bacon -- finely diced
    • 1 Small Onion -- diced
    • 1 Small Green Pepper -- finely chopped
    • 1 Teaspoon Chili Powder
    • Salt And Pepper -- to taste
    Directions place chicken in a large non metal casserole dish. Mix marinade ingredients together and spoon over the chicken. let marinate several hours or overnight covered tightly. When ready to cook, place chicken on hot charcoal grill near the heat source or under a preheated broiler. grill 3 minutes on each side. then lower the rack on broiler or raise the rack on the grill, cook until chicken is just cooked through. Baste occassionally.
    For beans: Take 2/3 cup of beans and 1 1/2 cups of cooking liquid set aside. In a large nonstick skillet, heat the oil and add garlic. Saute over medium heat, add canadian bacon, and cook for 2 minutes. add onions and bell pepper, cook until onion begins to color about 8 minutes. add reserved beans and mash with potato masher. Add reserved liquid or more if needed and bring to boil. Lower heat and simmer for 1 minute. add chili powder, salt and pepper. stir in remaining cooked beans, stir and cook over low heat for 5 minutes until hot and thick. If too dry add some liquid.
    Serves 6

    Potato Tostado
    Description
    Ingredients • 3 Medium Potatoes -- peeled and diced
    • 1 Small Onion -- finely chopped
    • 1 Tablespoon Olive Oil
    • 2 Cloves Garlic -- finely chopped
    • 1 Teaspoon Chili Powder
    • 1 Teaspoon Paprika
    • 4 Corn Tortilla -- crisp fried
    • Refried Beans -- optional
    • Salsa Verde
    • 1/3 Cup Sour Cream
    • 1 Tablespoon Cilantro -- finely chopped
    • 1 Medium Chipotle Pepper -- finely chopped
    • 1 Handful Cabbage -- shredded
    Directions Lightly brown potato and onion in oil. When potatoes are nearly tender, add garlic, chili powder and paprika. Set aside, keep warm. Heat tortillas in hot oven to heat through. Spread with refried beans, pile with cooked potatoes and garnish with remaining ingredients. Serve.
    Serves 4

    Spicy Mexican Skillet Chicken
    Description
    Ingredients • 1 Teaspoon Chili Powder
    • 1/4 Teaspoon Salt
    • 1/4 Teaspoon Pepper
    • 2 Chicken Breasts Without Skin
    • 1 Tablespoon Olive Oil
    • 15 Ounces Black Beans -- rinsed and drained
    • 1 Cup Frozen Corn -- thawed
    • 1/3 Cup Salsa
    • 1 Large Tomato -- chopped
    • 3 Tablespoons Fresh Cilantro -- chopped
    Directions mix chili powder, salt and pepper. sprinkle over chicken. saute chicken in oil 10 minutes. stir in remaining ingredients. boil, reduce heat. cover, simmer 5 minutes.
    Serves 4

    Warm Provencal Vegetables with Melted Goats Cheese on a Toasted Ciabatta Bread
    ciabatta bread
    1 red pepper
    1 yellow pepper
    1 aubergine
    1 courgette
    goats cheese log
    extra virgin olive oil
    fresh basil

    For the marinade for the provencal vegetables:
    290ml/? pint extra virgin olive oil
    100ml/3?fl oz balsamic vinegar
    1 clove of garlic, sliced
    3 sprigs of thyme
    10 basil leaves
    Mix all the marinade ingredients together in a large bowl.
    preheat the oven to 160C/325F/Gas 3.
    Take a roasting tray and line it with a piece of aluminium foil large enough to cover and envelope the peppers.
    Place the peppers into the tray, season with salt and pepper and pour some olive oil over the peppers. Seal them in the foil and place into the oven for 20 minutes, turning from time to time.
    Once cooked, remove from the tray, place into a bowl and cover with cling film. Once cool, peel and wash off any seeds. Cut into large, but even triangles and place into the marinade.
    Slice the courgettes and aubergines into 5mm/?in thick rounds, (if the aubergines are very thick then cut them in half first).
    Using a hot griddle frying pan, grill the courgettes and aubergines with some olive oil and season with salt and pepper. Cook both sides and then place into the marinade with the peppers.
    Slice the ciabatta bread into thick slices. Brush with olive oil and toast both sides until golden brown. Now top with the Provencal vegetables and slices of goats cheese.
    Place under a moderate grill and cook until the cheese has melted and coloured slightly. Remove the outer skin if you wish and serve with a salad.

    Mange Tout 'Ali Baba'
    2 tbsp sesame oil
    1 cm. root ginger, grated
    2 spring onions - finely sliced
    225 g mange-tout - topped and tailed
    100 g baby french beans
    50 g fennel, chopped
    1 tbsp soy sauce
    1 tbsp white-wine vinegar
    2 tbsp sesame seeds, toasted
    A mouth-watering stir-fry of mange-tout, French beans and fennel with ginger, spring onion and soy sauce. The garnish of sesame seeds gives a final, appetizing texture.
    Heat the sesame oil gently with the ginger and spring onion, then stir-fry the mange-tout, French beans and fennel for 5-8 minutes until cooked through but still crisp. Add the soy sauce and white-wine vinegar and stir for a further 2 minutes. Put into a warm serving-dish, sprinkle with the browned sesame seeds and serve immediately. I think it's called Ali Baba because of the sesame seeds!

  • My Kind of Food

    Flour Tortilla

    Ingredients:
    2 cups un-sifted Bread Flour
    3 teaspoons Baking Powder
    1 teaspoon Salt
    1/4 cup Lard, chilled
    3/4 cup Warm Water
    Directions:
    Mix the flour, salt, and baking powder in a bowl. Add the lard and mix in with your fingers until you have completely crumbled it in. Slowly add the warm water and mix with a large spoon. Take the ball out and put on a "floured" board and knead 3-5 minutes-until elastic. Store in a warm place inside an oiled, plastic bag for 1 hour. Pinch off pieces of dough about the size of a golf ball (1 inch) and let rest 15 minutes. Roll the balls into circles approximately 7 inches in size. Cook on a HOT (450-degrees) griddle turning only once. Remove to a basket lined with a cloth towel or put between a towel until cool. After the tortillas have cooled completely, store them in a plastic bag. The best homemade tortillas by far!

    Yield: 9-10 tortillas.

    Corn Tortillas

    Ingredients:
    We are all familiar with both the corn and flour tortillas, but the original ones were of the native corn only, and except in Northern Mexico, corn tortillas remain the staple.

    4 cups masa harina *
    1/2 tsp. Salt
    21/2 cups hot but not boiling water

    *Masa harina (corn flour) can be purchased in most supermarkets. Quaker and Maseca brands are both excellent. If you are fortunate to have a specialty Mexican market nearby, you can purchase the masa dough freshly made and ready to press or roll out.
    Directions:
    Place the masa harina and salt in a large bowl. Add the water and mix with your hands to make a dough that comes together in a soft ball. Continue mixing and kneading until the dough is elastic enough to hold together without cracking, about 3 minutes. If using right away, divide the dough into 18 equal portions and cover with plastic wrap or a damp towel. If making ahead for later use, wrap the whole ball in plastic wrap and refrigerate for up to 1 day and then divide.

    To form the tortillas, place a portion of dough between 2 pieces of plastic wrap. Press with a tortilla press or roll out with a rolling pin into a circle 6 or 7 inches in diameter. Use your fingers to smooth any raggedy edges. Continue with the remaining portions until the dough is used up.

    To cook the tortillas, heat a heavy skillet, griddle or comal over high heat until it begins to smoke. Peel the plastic wrap off a tortilla and place the tortilla in the pan. Reduce the heat to medium-high and cook for 30 seconds. Turn and cook on the other side for 1 minute. Turn again, and cook until the tortilla puffs a bit but is still pliable, not crisp, about 30 seconds more. Remove and continue until all the tortillas are cooked. Serve right away as this is when they are the best. The best homemade tortillas by far!

    Flour Tortillas

    Ingredients:
    Flour tortillas made a late appearance on the Mexican table and became the bread staple in the northern states only. They are traditionally made with lard but for health reasons, tortilla factories and chefs have switched to vegetable shortening or vegetable oil.

    3 cups unbleached all-purpose flour
    1 tsp. Salt
    1/3 cup vegetable oil or shortening
    1 cup warm water but not boiling
    Directions:
    Combine the flour, salt, and shortening in a large bowl and mix together until crumbly, as for pie dough. Add water and mix until you can gather the dough into a ball. Transfer the dough to a lightly floured surface and knead until smooth and elastic, about 5 minutes. Cover with plastic wrap and set aside to rest for at least 30 minutes or up to 2 hours.

    To form the tortillas, divide the dough into 12 equal portions. Roll each portion between the palms of your hands to make a ball. On a lightly floured surface, roll out each ball into an 8 inch circle. Layer the circles between sheets of plastic wrap as you go.

    To cook the tortillas, heat a heavy skillet, griddle or comal over high heat until beginning to smoke. Place a tortilla in the pan and cook for 30 seconds. Turn and cook on the other side until slightly puffed and speckled brown on the underside but still soft enough to fold, about 30 seconds. Remove and continue until all the tortillas are cooked, stacking them as you go. Serve right away or cool, wrap in plastic wrap and refrigerate for up to 3 days. The best homemade tortillas by far!

    Vegetarian Chipotle Chili

    Ingredients:
    ¼ cup olive oil
    1 ½ cups onion, diced
    4 cloves garlic, minced
    2 tsp cumin
    ½ tsp red pepper flakes
    ½ tsp black pepper
    2 tsp chipotle chili powder (2 tbsp tomato paste
    4 large carrots, diced
    1 green bell pepper, diced
    1 red bell pepper, diced
    1 yellow bell pepper, diced
    3 stalks celery, diced
    1 28-oz can whole peeled tomatoes, drained, chopped
    2 cups tomato juice
    2 15-oz cans kidney beans, drained
    1 15-oz can pinto beans, drained
    2 tbsp Chipotle Tabasco sauce
    salt to taste

    Garnish:
    16 oz. sour cream
    2 tbsp. Chipotle Tabasco sauce
    8 oz. shredded sharp cheddar cheese

    Directions:
    Heat oil in large heavy pot over high heat. Add onions garlic, cumin pepper flakes and black pepper. Sauté until onions are transparent. Stir in chili powder and tomato paste. Sauté for 30 seconds then stir in celery, carrots and peppers. Cook and stir for 2-3 minutes. Stir in tomatoes, tomato juice and beans. Bring the mixture to a boil. Reduce heat and simmer for 20 minutes. Stir in the Chipotle Tabasco sauce and season to taste.

    To make garnish:
    Stir together the Chipotle Tabasco sauce and sour cream. Top each bowl of chili with a spoonful of the sour cream/Tabasco mixture and then sprinkle with cheese. Serve immediately.

    Spinach Empanadas

    Ingredients:
    2 8-ounce packages cream cheese, softened
    3/4 cup butter, softened
    2 1/2 cups all-purpose flour
    1/2 tsp salt

    1/4 cup onion, finely chopped
    3 cloves garlic, minced
    4 slices bacon, cooked and crumbled
    1 tbs bacon drippings
    10-ounce package frozen spinach, thawed and drained
    1 cup cottage cheese
    1/4 tsp pepper
    1/8 tsp ground nutmeg

    1 egg, beaten

    Directions:
    In a large mixing bowl, beat the cream cheese and butter till smooth. (Use a stand mixer, since the mixture is heavy.) Gradually add in the flour and salt. Lightly knead the dough by hand. Cover with plastic wrap and refrigerate for 3 hours.

    In a medium skillet, cook the onion and garlic in the bacon drippings until the onion is tender but not brown. Mix in the bacon, spinach, cottage cheese, pepper, and nutmeg; let the mixture cool.

    Preheat the oven to 450 F. Roll out the pastry on a floured surface to a thickness of 1/8 inch. Cut 6 inch circles in the pastry and place in a floured empanada press, place 2 tsp of the filling in each circle, just to one side of the center. Moisten the edge of the circle with the egg, fold the dough in half over the filling to make a semicircular empanada. Seal the edges with fork tines, and poke the top of each pastry with a fork to make a vent. Put the empanadas on an ungreased cookie sheet, brush their tops with egg, and bake for 10 to 12 minutes or until golden.
    Makes 60 empanadas.

    Refried Beans

    Ingredients:
    1 slice bacon, diced or bacon grease
    16 oz can pinto beans
    2 cloves of garlic, crushed or diced
    dash ground cumin
    dash oregano
    dash pepper
    1 cup Colby jack or cheddar cheese, grated
    2 diced roasted chili peppers, optional

    Directions:
    If using bacon add to frying pan with garlic and spices. Fry until bacon is brown, remove bacon if you like. Otherwise, put enough bacon grease in pan to coat bottom. Lightly fry spices and garlic until garlic is browned. Meanwhile mash beans, add grated cheese and chilies; stir. After browning add bean mixture. Fry/cook until bubbly and hot.
    Serve covered with grated Colby or cheddar cheese.

    Drain leftover Borracho beans in bowl, retaining 1 cup of soup broth. Mash beans in bowl and re-cook beans in fry pan. Add bean soup to refried beans to make them wet but not soupy (this is a judgment call as to how much soup to add). You might want to add a little garlic powder, salt and pepper. Add shredded cheese over served beans and serve with eggs in the morning or as a side dish in your midday or evening meal.
    ** Keep dried refried beans in your pantry! Casa Solana offers dried Mexican refried beans that are delicious and simple to make. Add your own personal flavorful touch to these dried beans

    Calabasita Mexican Squash
    Ingredients:
    2 lbs. Mexican squash (Tatum) or mixture of yellow squash and zucchini
    1/2 cup Authentic Mexican Style Rice Mex
    1 cup of water
    Directions:
    Cut ends of squash and split in half. Then slice pieces 1/4 inch for quick cooking. Pour Tejano Rice Mex plus one jar of water in 9 in. pan with squash. Bring to boil and then cover and let it simmer on low for 20 minutes. If too soupy, let it cook down uncovered until you are satisfied. Add chicken or pork to make a more complete meal. Serves 6-8 people.

    Hot Flavorful Beans

    Ingredients:
    1 can refried beans
    1 medium-large yellow onion
    Yucatan Habanaro pepper sauce (Tabasco sauce as substitute)
    1/8 cup Coita Cheese
    Cilantro to taste (generally 1 1/2 tsp)
    Cumin to taste (generally 3/4 tsp)
    Roughly 4 oz. Fat free sour cream
    Directions:
    Roughly chop the onions and fry them in the pepper sauce (amount to taste) over medium heat until transparent. Add the beans. Once beans begin to warm, Add the Coita Cheese, Cilantro, and Cumin. Generally, I make a 2-1 ration with the Cilantro and Cumin. If beans start to stick to the pan, reduce the heat. Heat beans until the coita is starting to melt. It will take longer to heat Coita vs. normal cheese, because of the low fat content. Coita has plenty of salt, therefore additional salt is not needed. After the beans are done, add sour cream immediately. Serve hot, cold or warmed up.

    Tex-Mex Squash Casserole

    Ingredients:
    2 small Yellow squash, sliced
    2 small Zucchini, sliced
    1 medium Onion, sliced
    1 teaspoon Garlic, minced
    2 tablespoons Oil
    4 ounces Green chilies, chopped
    2 cups Yellow corn
    1/2 cup Cheddar, grated
    1/2 cup Monterey jack, grated
    1 teaspoon Cumin

    Directions:
    Lightly sauté the squash, zucchini, onion, and garlic until just soft. Toss with the remaining ingredients. Place in a lightly oiled 2-quart casserole dish. Bake at 400 for 20 minutes. Serve warm with grilled chicken or pork. GREAT!

Footer:

The content of this website belongs to a private person, blog.co.uk is not responsible for the content of this website.